ASSASSIN’S CREED HAS BROUGHT BACK THE PAST, IN A DIFFERENT KIND OF WAY.
Ubisoft releases a brand new Assassin’s Creed every year, impressing each and every player with an exciting new historical story each time.
From the beginning Assassin’s Creed, released in 2007, was created and based around the Third Crusade, playing as Desmond Miles.
This third person action-adventure, stealth video game had high potential as it was equally as educational as it was enjoyable.
Ever since, Ubisoft have been developing more video games based on historical events, which include:
- Third Crusade
- Colonial era
- French Revolution.
- Imperial China
- Victorian era
- Sikh Empire
- October Revolution
Each one helps you escape from reality and the world as we know today by taking you in a time machine to a new time period with a fascinating locale.
Throughout the years, Assassin’s Creed has been getting more and more popular within the gaming community, therefore becoming a colossal franchise within the video gaming industry.
This means that Ubisoft needed to keep their players interested by creating a new variety of games in the Assassin’s Creed franchise.
Their answer was Assassin’s Creeds: Chronicles.
Assassin’s Creed: Chronicles includes 3 separate games:
The trilogy started by releasing China in 2015; Russia and India soon followed in 2016. All being very diverse in comparison to the original franchise.
Recently, I played Assassin’s Creed Chronicles: China as it was free with an Xbox live gold membership.
To be completely honest— I loved it!
I loved how Ubisoft created this game in a completely different light, however keeping some aspects of the original franchise within the Chronicles trilogy.
I asked frequent gamer and good friend of mine on his thoughts of the game play and he said:
it looks really good for a 2.5D platform and the stealth was incorporated very brilliantly.
How is the style different to the original franchise?
This game is very reminiscent of the old platform games, therefore bringing back the old school vibe of 2D platform games.
This Assassin’s Creed trilogy is based around 2D platformers such as:
- Little Big Planet
But why would anyone consider these types of games anymore? They’re so retro!
But that is what is so precious about 2D platformers – they tone the level of hardcore gaming down. They concentrate on the brilliance of the story and the characters rather than worrying about detailed aspects that come with modern gaming.
Take Super Mario for example.
I bet a lot of players didn’t know much about that tiny, Italian Plumber (some probably didn’t even know he was a plumber.) Despite that, everyone still knew how to play the game!
The objectives could be easily worked out: run to the right, don’t die, and get to the end.
The aspects about how the game worked didn’t over complicate players with complex stories, buttons and functions, side stories and multiple directions to run in and by doing it this way, it can make the game a whole lot more fun.
This Assassin’s Creed trilogy does have aspects which creates uniqueness and makes it stand out from its predecessors.
You could almost say it’s a 2.5D platformer because of the way you interact with your surroundings, making it more realistic and more towards the original Assassin’s Creed style rather than the retro platformer games like Super Mario.
Instead of just thinking about not dying when playing a game as a plumber, there’s a little bit more thinking required to progress through the levels when playing as an Assassin.
Little Big Planet is a great comparison to the Assassin’s Creed Chronicles trilogy as you go more in depth with your surroundings and having a lot more interaction.
Little Big Planet is more of a puzzle game, and figuring out how to get past that certain level.
You could consider Assassin’s Creed Chronicles as a very similar style as you have to pass guards without alerting them, whilst collecting pieces of the animus shards along the way,
This is all so you can pass the memory sequences and assassinate Zhang Yong at the end of memory sequence 12.
The rest of the Assassin’s Creed franchise is all third person and enables you to explore an unbelievably beautiful world of history, allowing you to free-roam and show off your parkour skills.
As the Chronicles trilogy is a platform game, this limits you greatly to exploration.
Although you are able to free-roam in the world of Assassin’s Creed in the rest of the games, you still need to use stealthy techniques to get through map and complete the memory sequences.
Ubisoft has kept that aspect of the game to make sure it still has the vibe of assassination and history.
What could possibly be bad about it?
Although these set out games may be visually appealing and intriguing, it does lack in some qualities.
After playing China, I didn’t experience much of a story in comparison to the other Assassin’s Creed games.
Throughout each memory sequence you can find chests containing scrolls which explains further about the situations you are in or about the characters involved.
For example Scroll 1 gives us a character description of the ‘newly trained’ assassin, Shao Jun, who was born in 1505 in imperial captivity.
There isn’t really any cut scenes. However, in between each memory sequence the historical Far East is replaced with watercolour paintings, involving calligraphic pen strokes which focus on certain attacks and moves.
In some ways, this trilogy can be exciting as it’s reminiscent of old school games, however it may not be seen as enjoyable as it could be as it has lost the touch of discovering your way around a specific area.
From personal experience of playing this game, I found it quite easy to get through, and I got through it extremely quickly as it is a very short game, including 12 memory sequences which on average take about 10-20 minutes each.
Some memory sequences are slightly longer. Memory 5, 10 and 12 took me on average about 5 minutes to complete but then memory 3 took me 27 minutes. All adding up to around 3 hours and 40 minutes for the entire game.
That is still incredibly short for a video game, don’t you think?
Especially when you compare it to the rest of the franchise; much longer, more difficult and more enjoyable to play. A lot of players love a challenge when it comes to video games.
Trust me, it is a lot more thrilling.
Despite the negatives, I still did enjoy it and I loved how it created a ‘Retro Vibe’ . Personally, Assassin’s Creed is my favourite franchise so to be completely honest I would enjoy it no matter what.